Panzer Strike: Western Front 1 (2019)
Mindestalter: 12
Spieleranzahl: 2
Verlag: Forsage Games
Spiel-Designer: Predrag Lazovic, Dragan Lazovic
KÜnstler: Predrag Lazovic, Dragan Lazovic
Mechaniken: Modular Board, Square Grid, Critical Hits and Failures, Roll / Spin and Move, Simulation, Stat Check Resolution, Grid Movement, Variable Set-up, Line of Sight, Dice Rolling, Movement Points
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Panzer Strike: Western Front is not a historical wargame but an engaging dynamic simulation of tank combat.
This is a first game in the series of Panzer Strike games which is centered around a theme of tank battles on the Western Front. This is not a depiction of any particular battle, but a simulation of possible tactical conflicts between the Allied and German forces during the 1944-45 period, in an urban environment.
Dice are a part of this game but strategy and positioning can always mitigate unlucky rolls. Still, even the most heavily armoured tank on the battlefield can be incapacitated by a lucky shot, but you should never rely on it. The outcome of each encounter depends predominantly on the tactical decisions taken.
The movement of the piece consists of a series of individual steps (forward movements to the adjacent square or a rotation in place by 45°) which resembles the movement of tracked vehicles in real life. In the Simplified rules, the destruction upon the action of shooting depends on the Firepower of the shooting tank (determined by red dice rolls), Armour value of the target vehicle (different values for each side of every tank type) and the Distance between the tanks (determined by a special ruler): the tank is destroyed if the Firepower is greater than the sum of the Armour and Distance values. In the Core Rules, the movement of the pieces is identical, but the difference is that in addition to Firepower, Armour, and Distance factors, there is a fourth one: Accuracy. Its introduction, along with some other elements, makes the game even more dynamic and realistic.
—description from the publisher
This is a first game in the series of Panzer Strike games which is centered around a theme of tank battles on the Western Front. This is not a depiction of any particular battle, but a simulation of possible tactical conflicts between the Allied and German forces during the 1944-45 period, in an urban environment.
Dice are a part of this game but strategy and positioning can always mitigate unlucky rolls. Still, even the most heavily armoured tank on the battlefield can be incapacitated by a lucky shot, but you should never rely on it. The outcome of each encounter depends predominantly on the tactical decisions taken.
The movement of the piece consists of a series of individual steps (forward movements to the adjacent square or a rotation in place by 45°) which resembles the movement of tracked vehicles in real life. In the Simplified rules, the destruction upon the action of shooting depends on the Firepower of the shooting tank (determined by red dice rolls), Armour value of the target vehicle (different values for each side of every tank type) and the Distance between the tanks (determined by a special ruler): the tank is destroyed if the Firepower is greater than the sum of the Armour and Distance values. In the Core Rules, the movement of the pieces is identical, but the difference is that in addition to Firepower, Armour, and Distance factors, there is a fourth one: Accuracy. Its introduction, along with some other elements, makes the game even more dynamic and realistic.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-14 04:35:16.712